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CONTACT: EMBARGOED FOR
RELEASE AT 12:00 p.m. NEW
ECONOMIC STUDY SHOWS U.S.
COPYRIGHT INDUSTRIES PASS $278 BILLION MARK AND ACCOUNT
FOR OVER 3.5 MILLION U.S. JOBS IIPA
report, prepared by Economists Inc., says creative industries grew
nearly three times as fast as the rest of the U.S. economy from 1977-1996, and
have achieved first place in foreign sales and exports at over $60 billion
in 1996 Washington
— At a press conference held today on Capitol Hill, the International
Intellectual Property Alliance (IIPA) released a new economic study which
demonstrates once again that copyright-based industries are among the
largest and fastest growing sectors of the U.S. economy. Senator Orrin
Hatch (R-UT), Chairman of the Senate Judiciary Committee, and Senator
Patrick J. Leahy (D-VT), Ranking Minority Member of the Senate Judiciary
Committee, introduced the new IIPA study, Copyright Industries in the
U.S. Economy: The 1998 Report. This report was prepared by Stephen E.
Siwek and Gale Mosteller of Economists Incorporated, and details the
contribution of U.S. creative industries -- including the publishing,
audiovisual, music and recording, business software and interactive
entertainment software sectors -- to U.S. Gross Domestic Product,
employment, and foreign trade. Also speaking at
the press conference were IIPA representatives, including: Eric H. Smith,
President, International Intellectual Property Alliance; Hilary Rosen,
President and CEO, Recording Industry Association of America; Patricia
Schroeder, President and CEO, Association of American Publishers; Rebecca
Gould, Vice President of Public Policy, Business Software Alliance; Mike
Frischkorn, President, AFMA; Douglas Lowenstein, President, Interactive
Digital Software Association; and Jack Valenti, President and CEO, Motion
Picture Association. Key findings of
the Copyright Industries in the U.S. Economy: The 1998 Report
include: n
in 1996, the most recent year for which figures are available, the core
copyright industries (those which create copyrighted products) accounted
for 3.65% of U.S. Gross Domestic Product (GDP) or $278.4 BILLION
in value added; n
between 1977 and 1996, the core copyright industries grew nearly three
times as fast as the annual rate of the economy as whole -- 4.6% vs.
1.6%; n
in 1996, 3.5 million Americans worked in the core copyright
industries -- about 2.8% of the entire U.S. work force; n
in 1996, the U.S. core copyright industries achieved foreign sales and
exports of $60.18 BILLION, surpassing, for the first time, every
other export sector, including automotive, agriculture and aircraft. 1996 figures for
the total copyright industries were even more impressive: $433.9
BILLION in value-added, or 5.68% of U.S. GDP, and employing
over 6.5 million people, or 5.2% of the U.S. work force. The
"total" copyright industries encompass the "core"
industries as well as portions of many other industries which either
create, distribute, or depend upon copyrighted products. "This report
shows that the economic impact of the U.S. creative industries has passed
a number of significant milestones," said Eric Smith, IIPA President.
"This quarter-trillion dollar economic dynamo has created more than
3.5 million jobs and over $60 billion annually in overseas sales and
exports. Industries like business and interactive entertainment software,
movies, TV and video, music and sound recording, and book and journal
publishing, are critical national assets and the linchpin of U.S. global
competitiveness as we move more deeply into the Information Age. The
report is critical reading material for Congress as it examines
ratification of the two new WIPO treaties, which will help ensure the
continued success of these industries into the twenty-first century." The two new
treaties, adopted by the World Intellectual Property Organization (WIPO)
in 1996, upgrade global standards of copyright protection, particularly
for digital network environments such as the Internet. Legislation to make
the modest changes needed to bring U.S. law into compliance with the
standards of the treaties was unanimously approved on April 30 by the
Senate Judiciary Committee, and action by the full Senate is expected
soon. Companion legislation was approved by the House Judiciary Committee
April 1. Former
Congresswoman Pat Schroeder, President and CEO of the Association of
American Publishers, said: "We need to remember that our amazing
copyright industries not only educate, delight, and entertain the entire
world, they also put bread on the tables of more than three and a half
million American households. Almost three percent of the workforce depends
on our creative industries for its livelihood, and this percentage
promises to grow exponentially in the new Century. It’s just good common
sense for the U.S. to do everything necessary to safeguard these important
American jobs." "This
reports reflects more than the significant impact of America’s
copyright-based industries on our GDP, it also illustrates the value most
Americans place on creativity and artistic contribution," said Hilary
Rosen, President and CEO of the Recording Industry Association of America.
"In America, copyright is an old tradition. It means that artists,
songwriters, filmakers, computer software designers — anyone with a good
idea or who contributes to the creative process -- should get credit for
their work and be rewarded. Let this report emphasize the importance of
protecting the millions of U.S. artists, creators and workers who are
supported by our industries by discouraging a marketplace of stolen goods
and piracy in any form." "The
economic study shows that the core copyright industries have surpassed the
more traditional export industries in their importance to the U.S.
economy" said Mike Frischkorn, President of AFMA. "This trend
will undoubtably continue as technological progress and a growing world
economy create an even greater demand for entertainment content. It is
therefore more important than ever to ensure that our products are
protected from those who would purloin them without regard to copyright
conventions and the rule of law." Doug Lowenstein,
President of the International Digital Software Association, said,
"The entertainment software and video game industry has experienced
phenomenal growth since 1996, both in the U.S. and export markets. This
growth will continue if governments have the political will to develop and
implement effective intellectual property strategies, for both the
traditional and electronic marketplace. The IDSA will work closely with
the U.S. and foreign governments to remove existing market barriers and
eradicate piracy so that the double digit growth in video and PC games can
be sustained." Jack Valenti,
Chairman and CEO of the Motion Picture Association, said, "There are
two facts the U.S. public needs to understand. First, intellectual
property is the most valuable trade export of the United States, and the
most wanted American product all over the world. Second, international
piracy of American creative works has reached a level of some $18-20
Billion annually. It’s estimated that the WIPO Treaties can reduce this
unacceptable theft of American creative works by some 15% to 20%, and
more. There is no more critical priority for the Congress than the
protection of creative works that produce billions of dollars in surplus
balanced of trade for this country. This is why the time has come to move
the WIPO legislation to the Senate floor, and then passage by the
House." "For this
impressive expansion to continue, strong copyright protection for creative
works is essential. The U.S. can continue to be a world leader in
protecting copyrights by ensuring government legalization of software use.
Legalizing software management practices in government agencies will send
a powerful message to computer users worldwide. Computer Software is an
asset in any organization or agency, and should be managed
accordingly," said Rebecca M. J. Gould, Vice President, Public Policy
of the Business Software Alliance. "Once again,
the IIPA study demonstrates the vital role the American copyright
industries play in maintaining a vibrant domestic economy," said
Edward P. Murphy, President and CEO of the National Music Publishers’
Association, Inc. "NMPA’s music publisher members are proud to be a
part of copyright’s contribution to growth in foreign revenues, GDP and
jobs. Global music publishing revenues for 1995 showed an increase of
almost 6.5% over 1994, and we look forward to a continuation of this
trend." Copyright
Industries in the U.S. Economy: The 1998 Report
updates five prior economic reports issued in 1990, 1992, 1993, 1995 and
1996. An Executive Summary of the report is attached. For the full report,
contact IIPA. IIPA is a
coalition of associations representing U.S. copyright-based industries in
bilateral and multilateral efforts to open up foreign markets closed by
piracy and other market access barriers. IIPA’s member associations are:
the Association of American Publishers (AAP), AFMA (formerly the American
Film Marketing Association), the Business Software Alliance (BSA), the
Interactive Digital Software Association (IDSA), the Motion Picture
Association of America (MPAA), the National Music Publishers’
Association (NMPA) and the Recording Industry Association of America (RIAA).
These associations represent over 1,350 U.S. companies producing and
distributing works protected by copyright laws throughout the world -- all
types of computer software including business and entertainment software
(such as videogame CDs and cartridges, personal computer CDs and
multimedia products); motion pictures, television programs and home
videocassettes; music, records, CDs and audiocassettes; and textbooks,
tradebooks, reference and professional publications and journals (in both
electronic and print media). Press
releases and additional information on IIPA are available by fax using
IIPA’s fax-on-demand service - call (303) 575-6110 - and through
IIPA’s Web site at http://www.iipa.com. *
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